Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...
Electrophysiological modeling of dendrites and other neurological processes is generally done in a simplified manner, by treating these structures as a series of cylinders (aka ca...
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
Visual understanding is often based on measuring similarity between observations. Learning similarities specific to a certain perception task from a set of examples has been show...
Michael Bronstein, Alexander Bronstein, Nikos Para...
This paper presents a fast method for detecting multi-view cars in real-world scenes. Cars are artificial objects with various appearance changes, but they have relatively consist...