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» Geometry Construction from Caustic Images
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SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ECCV
2002
Springer
14 years 9 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
CBMS
2011
IEEE
12 years 7 months ago
Sharing object models for multi-modality medical image simulation: A semantic approach
Medical image simulation produces virtual images from software representations of imaging devices and virtual object models representing the human body. Object models consist of t...
Germain Forestier, Adrien Marion, Hugues Benoit-Ca...
ICIP
2007
IEEE
14 years 9 months ago
Geometric Calibration of Third-Generation Computed Tomography Scanners from Scans of Unknown Objects using Complementary Rays
To achieve good image quality for computed tomography scans, it is important to accurately know the geometrical relationship between the x-ray source, detector, and axis of rotati...
Kevin M. Holt
CVPR
2003
IEEE
14 years 9 months ago
Using Many Cameras as One
We illustrate how to consider a network of cameras as a single generalized camera in a framework proposed by Nayar [13]. We derive the discrete structure from motion equations for...
Robert Pless