This paper proposes a new method for the selection of sets of omnidirectional views, which contribute together to the efficient representation of a 3D scene. When the 3D surface i...
In vision and graphics, there is a sustained interest in capturing accurate 3D shape with various scanning devices. However, the resulting geometric representation is only part of...
Graph cuts have proven useful for image segmentation and for volumetric reconstruction in multiple view stereo. However, solutions are biased: the cost function tends to favour ei...
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...