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» Geometry Refinement of 3D Surfaces Using Kriging
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CVPR
2009
IEEE
14 years 2 months ago
Robust shadow and illumination estimation using a mixture model
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Alexandros Panagopoulos, Dimitris Samaras, Nikos P...
ICCV
2001
IEEE
14 years 9 months ago
Model-Based Bundle Adjustment with Application to Face Modeling
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Ying Shan, Zicheng Liu, Zhengyou Zhang
IJCV
2006
166views more  IJCV 2006»
13 years 7 months ago
Fast Constrained Surface Extraction by Minimal Paths
A new approach performing surface extraction from 3D images under user defined geometrical constraints is presented. The constraints are introduced through boundary curves given by...
Roberto Ardon, Laurent D. Cohen
SI3D
2005
ACM
14 years 1 months ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen
VW
2009
Springer
130views Virtual Reality» more  VW 2009»
14 years 7 days ago
Towards a Definition of Virtual Objects Using Partial Differential Equations
—We propose an efficient alternative to commonly used parametric surfaces such as NURBS surfaces for definition of complex geometry in shared virtual spaces. Our mathematical mod...
Hassan Ugail, Gabriela González Castro, Ale...