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CGA
1999
13 years 9 months ago
Dynamics Modeling and Culling
emsintovirtualenvironments,whileabstracting the modeling process as much as possible. To achieve efficiency,weconcentrateoncullingdynamicalsystems: if the system is not in view, we...
Stephen Chenney, Jeffrey Ichnowski, David A. Forsy...
SMA
2005
ACM
125views Solid Modeling» more  SMA 2005»
14 years 3 months ago
Multi-representation interaction for physically based modeling
For simulations involving complex objects, a number of different properties must be represented. An example of this is in modeling an object undergoing combustion—heat amounts,...
Zeki Melek, John Keyser
CGF
2007
119views more  CGF 2007»
13 years 9 months ago
Context-Aware Skeletal Shape Deformation
We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic ...
Ofir Weber, Olga Sorkine, Yaron Lipman, Craig Gots...
TOG
2012
307views Communications» more  TOG 2012»
12 years 7 days ago
Ghost SPH for animating water
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
Hagit Schechter, Robert Bridson
CVPR
2007
IEEE
14 years 11 months ago
A minimal solution to the autocalibration of radial distortion
Epipolar geometry and relative camera pose computation are examples of tasks which can be formulated as minimal problems and solved from a minimal number of image points. Finding ...
Tomás Pajdla, Zuzana Kukelova