This paper proposes a new texture descriptor to guide the search and retrieval in image databases. It extracts rich information from global and local primitives of textured images...
Javier A. Montoya-Zegarra, Jan Beeck, Neucimar Jer...
Traditionally, texture coordinates have been generated based solely on the model’s geometry, often even before a model’s textures have been created. With the arrival of new te...
Peter-Pike J. Sloan, David M. Weinstein, J. Dean B...
We present an approach for unsupervised segmentation of natural and textural images based on active contour, differential geometry and information theoretical concept. More precis...
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Large terrain databases require a great number of polygons and textures. In consequence, transmission of terrain data over slow networks is still worrying. Multiresolution models ...