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TOG
2008
180views more  TOG 2008»
13 years 9 months ago
Interactive relighting of dynamic refractive objects
We present a new technique for interactive relighting of dynamic refractive objects with complex material properties. We describe our technique in terms of a rendering pipeline in...
Xin Sun, Kun Zhou, Eric J. Stollnitz, Jiaoying Shi...
CG
2005
Springer
13 years 9 months ago
Geometric computing in computer graphics using conformal geometric algebra
Early in the development of Computer Graphics it was realized that projective geometry was well suited for the representation of transformations. Now, it seems that another change...
Dietmar Hildenbrand
CGF
2005
252views more  CGF 2005»
13 years 9 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
TSMC
2008
98views more  TSMC 2008»
13 years 9 months ago
A New Active Visual System for Humanoid Robots
In this paper, a new active visual system is developed, which is based on bionic vision and is insensitive to the property of the cameras. The system consists of a mechanical platf...
De Xu, Youfu Li, Min Tan, Yang Shen
JVCIR
2007
157views more  JVCIR 2007»
13 years 9 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...