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SIGGRAPH
1999
ACM
14 years 12 days ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
CLEIEJ
2010
13 years 5 months ago
Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
Víctor Theoktisto, Marta Fairén Gonz...
IWBRS
2005
Springer
156views Biometrics» more  IWBRS 2005»
14 years 1 months ago
Texture Features in Facial Image Analysis
Abstract. While features used for texture analysis have been successfully used in some biometric applications, only quite few works have considered them in facial image analysis. T...
Matti Pietikäinen, Abdenour Hadid
ICDAR
1997
IEEE
14 years 9 days ago
Document image database retrieval and browsing using texture analysis
A system is presented that uses texture to retrieve and browse images stored in a large document image database. A method of graphically generating a candidate search image is use...
John F. Cullen, Jonathan J. Hull, Peter E. Hart
SIGGRAPH
1998
ACM
14 years 10 days ago
The Clipmap: A Virtual Mipmap
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...