In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
A pixel-pattern-based texture feature (PPBTF) is proposed for real-time gender recognition. A gray-scale image is transformed into a pattern map where edges and lines are to be use...
Huchuan Lu, Yingjie Huang, Yen-Wei Chen, Deli Yang
We present a novel representation for modeling textured regions subject to smooth variations in orientation and scale. Utilizing the steerable pyramid of Simoncelli and Freeman as...
The dynamic texture (DT) is a probabilistic generative model, defined over space and time, that represents a video as the output of a linear dynamical system (LDS). The DT model ...
3D texture-based volume rendering is a popular way of realizing direct volume visualization on graphics hardware. However, the slice-oriented texture memory layout of many current...