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SIBGRAPI
2007
IEEE
14 years 2 months ago
Geometry Textures
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
CVPR
2006
IEEE
14 years 10 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...
CVPR
2000
IEEE
14 years 10 months ago
Integrating Color, Texture, and Geometry for Image Retrieval
This paper examines the problem of image retrieval from large, heterogeneous image databases. We present a technique that fulfills several needs identified by surveying recent res...
Nicholas R. Howe, Daniel P. Huttenlocher