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CGF
2008
109views more  CGF 2008»
13 years 8 months ago
Occlusion Textures for Plausible Soft Shadows*
Authors' version: This paper presents a novel approach to obtain plausible soft shadows for complex dynamic scenes and a rectangular light source. We estimate the lights occl...
Elmar Eisemann, Xavier Décoret
ICCV
2001
IEEE
14 years 10 months ago
Viewpoint Invariant Texture Matching and Wide Baseline Stereo
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region....
Frederik Schaffalitzky, Andrew Zisserman
ICCV
2003
IEEE
14 years 10 months ago
A Novel Approach For Texture Shape Recovery
In vision and graphics, there is a sustained interest in capturing accurate 3D shape with various scanning devices. However, the resulting geometric representation is only part of...
Jing Wang 0008, Kristin J. Dana
ECCV
2006
Springer
14 years 10 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
ICIP
2010
IEEE
13 years 6 months ago
Blind invisible watermarking for 3D meshes with textures
We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We p...
Yang Liu, Balakrishnan Prabhakaran, Xiaohu Guo