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» Geometry and Texture Recovery of Scenes of Large Scale
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CGF
2007
156views more  CGF 2007»
13 years 7 months ago
Automatic Light Source Placement for Maximum Visual Information Recovery
The automatic selection of good viewing parameters is a very complex problem. In most cases, the notion of good strongly depends on the concrete application. Moreover, when an int...
Pere-Pau Vázquez
ICCV
2007
IEEE
14 years 9 months ago
Depth Information by Stage Classification
Recently, methods for estimating 3D scene geometry or absolute scene depth information from 2D image content have been proposed. However, general applicability of these methods in...
André Redert, Arnold W. M. Smeulders, Jan-M...
CVPR
1996
IEEE
14 years 9 months ago
Combining greyvalue invariants with local constraints for object recognition
This paper addresses the problem of recognizing objects in large image databases. The method is based on local characteristics which are invariant to simzlarity transformations in...
Cordelia Schmid, Roger Mohr
SIGGRAPH
2000
ACM
14 years 12 hour ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
SIGGRAPH
1998
ACM
13 years 12 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...