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» Geometry and Texture Recovery of Scenes of Large Scale
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ICIP
2005
IEEE
14 years 9 months ago
On object-based compression for a class of dynamic image-based representations
An object-based compression scheme for a class of dynamic image-based representations called "plenoptic videos" (PVs) is studied in this paper. PVs are simplified dynami...
Qing Wu, King To Ng, Shing-Chow Chan, Heung-Yeung ...
SI3D
2009
ACM
14 years 2 months ago
Approximating dynamic global illumination in image space
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
Tobias Ritschel, Thorsten Grosch, Hans-Peter Seide...
CVPR
2005
IEEE
14 years 9 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
CVPR
2006
IEEE
14 years 9 months ago
Shape Guided Object Segmentation
We construct a Bayesian model that integrates topdown with bottom-up criteria, capitalizing on their relative merits to obtain figure-ground segmentation that is shape-specific an...
Eran Borenstein, Jitendra Malik
3DIM
2005
IEEE
14 years 1 months ago
Digitizing Archaeological Excavations from Multiple Views
We present a novel approach on digitizing large scale unstructured environments like archaeological excavations using off-the-shelf digital still cameras. The cameras are calibrat...
Xenophon Zabulis, Alexander Patterson, Kostas Dani...