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SI3D
2006
ACM
14 years 4 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
ICCV
2009
IEEE
15 years 3 months ago
Decomposing a Scene into Geometric and Semantically Consistent Regions
High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of ...
Stephen Gould, Richard Fulton, Daphne Koller
MM
2006
ACM
119views Multimedia» more  MM 2006»
14 years 4 months ago
Model generation for video-based object recognition
This paper presents a novel approach to object recognition involving a sparse 2D model and matching using video. The model is generated on the basis of geometry and image measurab...
Humera Noor, Shahid H. Mirza, Yaser Sheikh, Amit J...
CVPR
2006
IEEE
15 years 11 days ago
Structure and View Estimation for Tomographic Reconstruction: A Bayesian Approach
This paper addresses the problem of reconstructing the density of a scene from multiple projection images produced by modalities such as x-ray, electron microscopy, etc. where an ...
Satya P. Mallick, Sameer Agarwal, David J. Kriegma...
CVPR
2006
IEEE
15 years 11 days ago
Homography from Coplanar Ellipses with Application to Forensic Blood Splatter Reconstruction
Reconstruction of the point source of blood splatter in a crime scene is an important and difficult problem in forensic science. We study the problem of automatically reconstructi...
John Wright, Andrew Wagner, Shankar Rao, Yi Ma