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CGI
1996
IEEE
14 years 1 months ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
SMILE
2000
Springer
14 years 19 days ago
Rendering with Non-uniform Approximate Concentric Mosaics
In this paper, we explore the more practical aspects of building and rendering concentric mosaics. First, we use images captured with only approximately circular camera trajectorie...
Jinxiang Chai, Sing Bing Kang, Heung-Yeung Shum
WSCG
2004
196views more  WSCG 2004»
13 years 10 months ago
Feature Extraction of Scale Pattern in Animal Textile Fibers
: Animal fibers have variety in their longitudinal sections. The main difference of the longitudinal section of these fibers is the geometry and dimension of scale patterns, which ...
Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Asl...
CGF
2000
95views more  CGF 2000»
13 years 9 months ago
Physically-Based Patination for Underground Objects
Although current photorealistic rendering techniques can produce very impressive images, the rendered objects are often too clean and shiny. Thus, the resulting images look unnatu...
Yao-Xun Chang, Zen-Chung Shih
IJON
2000
99views more  IJON 2000»
13 years 8 months ago
Visualizing the visual system
As part of a forthcoming planetarium show about the human brain, we are producing realistic models of the central nervous system at a variety of scales, from whole brain images to...
Greg Hood, John Burkardt, Greg Foss