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ADCM
2010
147views more  ADCM 2010»
13 years 7 months ago
Edge offset meshes in Laguerre geometry
A mesh M with planar faces is called an edge offset (EO) mesh if there exists a combinatorially equivalent mesh M d such that corresponding edges of M and M d lie on parallel lines...
Helmut Pottmann, Philipp Grohs, Bernhard Blaschitz
CGF
2008
138views more  CGF 2008»
13 years 7 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence
CVIU
2006
142views more  CVIU 2006»
13 years 7 months ago
Robust target detection and tracking through integration of motion, color, and geometry
Vision-based tracking is a basic elementary task in many computer vision-based applications such as video surveillance and monitoring, sensing and navigation in robotics, video co...
Harini Veeraraghavan, Paul R. Schrater, Nikolaos P...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 28 days ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
CGA
2004
13 years 7 months ago
Image-Based Surface Detail Transfer
We present a novel technique, called Image-Based Surface Detail Transfer, to transfer geometric details from one surface to another with simple 2D image operations. The basic obse...
Zicheng Liu, Zhengyou Zhang, Ying Shan