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CGI
1996
IEEE
14 years 29 days ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
SIGGRAPH
1995
ACM
14 years 10 days ago
Modeling surfaces of arbitrary topology using manifolds
We describe an extension of B-splines to surfacesof arbitrary topology, including arbitrary boundaries. The technique inherits many of the properties of B-splines: local control, ...
Cindy Grimm, John F. Hughes
DATAMINE
2008
112views more  DATAMINE 2008»
13 years 9 months ago
PRIE: a system for generating rulelists to maximize ROC performance
Rules are commonly used for classification because they are modular, intelligible and easy to learn. Existing work in classification rule learning assumes the goal is to produce ca...
Tom Fawcett
CGF
2006
89views more  CGF 2006»
13 years 8 months ago
Sweep-based Freeform Deformations
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
Seung-Hyun Yoon, Myung-Soo Kim
CAD
2005
Springer
13 years 8 months ago
Triangular mesh offset for generalized cutter
In 3-axis NC (Numerical Control) machining, various cutters are used and the offset compensation for these cutters is important for a gouge free tool path generation. This paper i...
Su-Jin Kim, Min-Yang Yang