Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
In this paper, a function-based extension of Extensible 3D (X3D) is proposed. The extension allows authors to use analytical functions to define geometry, color, 3D texture as wel...
In this paper, we present a new algorithmic paradigm for cone-beam image reconstruction. The new class of algorithms, referred to as cone-beam reconstruction by moving frames, enab...
We consider the problem of reconstructing a compact 3manifold (with boundary) embedded in R3 from its crosssections with a given set of cutting planes having arbitrary orientation...