This paper presents a non parametric method for classifying interactions between two people as taken from a video camera. A nearest neighbour classifier that uses trajectory matchi...
Scott Blunsden, Ernesto L. Andrade, Robert B. Fish...
This paper presents Attention Meter- a vision-based input toolkit for visual artist and designers to develop interactive art installation. This toolkit creates a text interpretati...
Chia-Hsun Jackie Lee, Chiun-Yi Ian Jang, Ting-Han ...
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
Guessability is essential for symbolic input, in which users enter gestures or keywords to indicate characters or commands, or rely on labels or icons to access features. We prese...
Jacob O. Wobbrock, Htet Htet Aung, Brandon Rothroc...
This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the Microsoft VChat graphical chat system. Survey and behavioral data were used to...