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» Gesture Recognition for Human-Computer Interaction (HCI)
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INTETAIN
2005
Springer
14 years 1 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
CHI
2009
ACM
14 years 8 months ago
Remembrance of things tagged: how tagging effort affects tag production and human memory
We developed a low-effort interaction method called Click2Tag for social bookmarking. Information foraging theory predicts that the production of tags will increase as the effort ...
Raluca Budiu, Peter Pirolli, Lichan Hong
TEI
2010
ACM
147views Hardware» more  TEI 2010»
14 years 2 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki
CHI
2003
ACM
14 years 8 months ago
Providing elegant peripheral awareness
We first present in this paper why peripheral awareness is important in the context of Air Traffic Controller interfaces. Controllers are often working under a high working load, ...
Jonathan J. Cadiz, Mary Czerwinski, D. Scott McCri...
ICMCS
2005
IEEE
105views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Audio-visual affect recognition in activation-evaluation space
The ability of a computer to detect and appropriately respond to changes in a user’s affective state has significant implications to Human-Computer Interaction (HCI). To more ac...
Zhihong Zeng, ZhenQiu Zhang, Brian Pianfetti, Jili...