- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...