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SIGGRAPH
2010
ACM
14 years 3 days ago
Gesture controllers
We introduce gesture controllers, a method for animating the body language of avatars engaged in live spoken conversation. A gesture controller is an optimal-policy controller tha...
Sergey Levine, Philipp Krähenbühl, Sebastian Thr...
ICDCSW
2006
IEEE
14 years 1 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
ACIVS
2005
Springer
14 years 1 months ago
A New Voting Algorithm for Tracking Human Grasping Gestures
Abstract. This article deals with a monocular vision system for grasping gesture acquisition. This system could be used for medical diagnostic, robot or game control. We describe a...
Pablo Negri, Xavier Clady, Maurice Milgram
CGI
2000
IEEE
14 years 1 days ago
To Gesture or Not to Gesture: What is the Question?
Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate wha...
Norman I. Badler, Monica Costa, Liwei Zhao, Diane ...
BMVC
1998
13 years 9 months ago
Gesture Recognition for Visually Mediated Interaction using Probabilistic Event Trajectories
An approach to gesture recognition is presented in which gestures are modelled probabilistically as sequences of visual events. These events are matched to visual input using prob...
Stephen J. McKenna, Shaogang Gong