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» Gesture-Based Affective Computing on Motion Capture Data
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EDUTAINMENT
2007
Springer
14 years 2 months ago
Method of Motion Data Processing Based on Manifold Learning
Due to the high-dimensionality of motion captured data which resulted in the complexity in motion analysis, a method of motion data processing based on manifold learning was propos...
Fengxia Li, Tianyu Huang, Lijie Li
ADS
2004
Springer
14 years 2 months ago
Expressive Animated Agents for Affective Dialogue Systems
We present our current state of development regarding animated agents applicable to affective dialogue systems. A new set of tools are under development to support the creation of...
Jonas Beskow, Loredana Cerrato, Björn Granstr...
SIBGRAPI
2007
IEEE
14 years 2 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
HUMO
2000
Springer
14 years 8 days ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
TOG
2002
133views more  TOG 2002»
13 years 8 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth