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» Gesture-Based Affective Computing on Motion Capture Data
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ACMACE
2004
ACM
14 years 2 months ago
Motion editing with data glove
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
Wai-Chun Lam, Feng Zou, Taku Komura
SCVMA
2004
Springer
14 years 2 months ago
Structure from Periodic Motion
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...
Serge J. Belongie, Josh Wills
ECCV
2004
Springer
14 years 10 months ago
Extraction of Semantic Dynamic Content from Videos with Probabilistic Motion Models
Abstract. The exploitation of video data requires to extract information at a rather semantic level, and then, methods able to infer "concepts" from low-level video featu...
Gwenaëlle Piriou, Jian-Feng Yao, Patrick Bout...
CHI
2004
ACM
14 years 9 months ago
Categorical imperative NOT: facial affect is perceived continuously
Facial affect (or emotion) recognition is a central issue for many VMC and naturalistic computing applications. Most computational models assume "categorical perception"...
Diane J. Schiano, Sheryl M. Ehrlich, Kyle Sheridan
CVGIP
2006
106views more  CVGIP 2006»
13 years 8 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee