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» Gesture-Based Affective Computing on Motion Capture Data
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CA
2002
IEEE
14 years 2 months ago
Evaluating Video-Based Motion Capture
Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...
Michael Gleicher, Nicola J. Ferrier
MIG
2009
Springer
14 years 4 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
NIPS
2003
13 years 11 months ago
Automatic Annotation of Everyday Movements
This paper describes a system that can annotate a video sequence with: a description of the appearance of each actor; when the actor is in view; and a representation of the actor...
Deva Ramanan, David A. Forsyth
ICPR
2008
IEEE
14 years 11 months ago
Tracking of articulated pose and motion with a markerized grid suit
Despite leaps in motion capture technology, the dichotomy between unencumbered vision-based motion recovery and the prevailing marker-assisted motion capture solution remains larg...
Anthony C. Fang, Jayashree Karlekar, Sang N. Le
FGR
2000
IEEE
141views Biometrics» more  FGR 2000»
14 years 2 months ago
Multiple Cues used in Model-Based Human Motion Capture
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...
Thomas B. Moeslund, Erik Granum