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CE
2007
133views more  CE 2007»
13 years 7 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
CEE
2007
107views more  CEE 2007»
13 years 7 months ago
A non-preemptive scheduling algorithm for soft real-time systems
Real-time systems are often designed using preemptive scheduling and worst-case execution time estimates to guarantee the execution of high priority tasks. There is, however, an i...
Wenming Li, Krishna M. Kavi, Robert Akl
CN
2007
117views more  CN 2007»
13 years 7 months ago
Secure multicast in dynamic environments
A secure multicast framework should only allow authorized members of a group to decrypt received messages; usually, one ‘‘group key’’ is shared by all approved members. Ho...
Chun-Ying Huang, Yun-Peng Chiu, Kuan-Ta Chen, Chin...
IJMMS
2006
103views more  IJMMS 2006»
13 years 7 months ago
Cultural differences on attention and perceived usability: Investigating color combinations of animated graphics
This experimental study investigates the effects of animated graphic colors on attention and perceived usability of users from two cultural groups, American and Thai. The experime...
Jantawan Noiwan, Anthony F. Norcio
EOR
2007
85views more  EOR 2007»
13 years 7 months ago
Modeling and analysis of a supply-assembly-store chain
We consider a supply–assembly–store chain with produce-to-stock strategy, which comprises a set of component suppliers, a mixed-model assembly line with a constantly moving co...
Xiaobo Zhao, Deju Xu, Hanqin Zhang, Qi-Ming He