Point-based surfaces (i.e. surfaces represented by discrete point sets which are either directly obtained by current 3D acquisition devices or converted from other surface represe...
Tamy Boubekeur, Patrick Reuter, Christophe Schlick
In this paper we propose a practical and efficient method for finding the globally optimal solution to the problem of pose estimation of a known object. We present a framework tha...
This paper presents the generalization of weighted distances to modules and their computation through the chamfer algorithm on general point lattices. The first part is dedicated ...
In modern computers, the floating point unit is the part of the processor delivering the highest computing power and getting most attention from the design team. Performance of an...
The Perspective-N-Point problem (PNP) is a notable problem in computer vision. It consists in, given N points known in an object coordinate space and their projection onto the ima...