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RT
2004
Springer
14 years 1 days ago
Realtime Caustics using Distributed Photon Mapping
With the advancements in realtime ray tracing and new global illumination algorithms we are now able to render the most important illumination effects at interactive rates. One of...
Johannes Günther, Ingo Wald, Philipp Slusalle...
SIGGRAPH
1996
ACM
13 years 11 months ago
A Model of Visual Adaptation for Realistic Image Synthesis
In this paper we develop a computational model of visual adaptation for realistic image synthesis based on psychophysical experiments. The model captures the changes in threshold ...
James A. Ferwerda, Sumanta N. Pattanaik, Peter Shi...
SIGGRAPH
1994
ACM
13 years 10 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
EUC
2004
Springer
14 years 2 days ago
Implementing Cooperative Caching in Distributed Streaming Media Server Clusters
Abstract. In distributed streaming media server clusters, by adopting cooperative caching (CC) technique, the free memory of all the servers can be combined to form a bigger, logic...
Tiecheng Gu, Baoliu Ye, Minyi Guo, Daoxu Chen
SIGGRAPH
1991
ACM
13 years 10 months ago
Design and simulation of opera lighting and projection effects
A major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics t...
Julie Dorsey, François X. Sillion, Donald P...