Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
This paper presents a complete algorithm for the evaluation and control of error in radiosity calculations. Providing such control is both extremely important for industrial appli...
This paper introduces a simple and robust progressive global illumination algorithm based on photon mapping. Progressive photon mapping is a multi-pass algorithm where the first p...
Toshiya Hachisuka, Shinji Ogaki, Henrik Wann Jense...
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray tracing mechanism itself. Th...
This paper introduces an approach for enabling existing multi-view stereo methods to operate on extremely large unstructured photo collections. The main idea is to decompose the c...