Most motion-based tracking algorithms assume that objects undergo rigid motion, which is most likely disobeyed in real world. In this paper, we present a novel motionbased trackin...
A whole variety of different techniques for simulating global illumination in virtual environments have been developed over recent years. Each technique, including Radiosity, Mont...
Philipp Slusallek, Marc Stamminger, Wolfgang Heidr...
This paper presents an efficient, personalizable and yet completely automatic algorithm for enhancing the brightness, tonal balance, and contrast of faces in thumbnails of online...
Positioning multiple sensors for acquisition of a a given environment is one of the fundamental research areas in various fields, such as military scouting, computer vision and ro...
Previous research has shown that a global multiple scattering simulation is needed to achieve physically realistic renderings of hair, particularly light-colored hair with low abs...