We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
We present an approach for accelerating hierarchical radiosity by clustering objects. Previous approaches constructed effective hierarchies by subdividing surfaces, but could not ...
We present a novel method for motion segmentation and depth ordering from a video sequence in general motion. We first compute motion segmentation based on differential properties ...
Our goal is to turn an intensity image into its perceived luminance without parsing it into depths, surfaces, or scene illuminations. We start with jarring intensity differences at...
Projector-camera systems use computer vision to analyze their surroundings and display feedback directly onto real world objects, as embodied by spatial augmented reality. To be e...