We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
For various 3D shape analysis tasks, the LaplaceBeltrami(LB) embedding has become increasingly popular as it enables the efficient comparison of shapes based on intrinsic geometry...
Rongjie Lai, Yonggang Shi, Kevin Scheibel, Scott F...
Helmholtz stereovision methods are limited to binocular stereovision or depth maps reconstruction. In this paper, we extend these methods to recover the full 3D shape of the object...
This paper develops the manifold T-splines, which naturally extend the concept and the currently available algorithms/techniques of the popular planar tensor-product NURBS and T-sp...
Ying He 0001, Kexiang Wang, Hongyu Wang, Xianfeng ...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...