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SIGGRAPH
1998
ACM
13 years 11 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
BMCBI
2010
161views more  BMCBI 2010»
13 years 4 months ago
LTC: a novel algorithm to improve the efficiency of contig assembly for physical mapping in complex genomes
Background: Physical maps are the substrate of genome sequencing and map-based cloning and their construction relies on the accurate assembly of BAC clones into large contigs that...
Zeev Frenkel, Etienne Paux, David I. Mester, Cathe...
CVPR
2001
IEEE
14 years 9 months ago
A Subspace Approach to Layer Extraction
Representing images with layers has many important applications, such as video compression, motion analysis, and 3D scene analysis. This paper presents an approach to reliably ext...
Qifa Ke, Takeo Kanade
POPL
2010
ACM
14 years 2 months ago
Compress-and-conquer for optimal multicore computing
We propose a programming paradigm called compress-and-conquer (CC) that leads to optimal performance on multicore platforms. Given a multicore system of p cores and a problem of s...
Zhijing G. Mou, Hai Liu, Paul Hudak
BMCBI
2010
111views more  BMCBI 2010»
13 years 7 months ago
Dynamic probe selection for studying microbial transcriptome with high-density genomic tiling microarrays
Background: Current commercial high-density oligonucleotide microarrays can hold millions of probe spots on a single microscopic glass slide and are ideal for studying the transcr...
Hedda Høvik, Tsute Chen