This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Background: Physical maps are the substrate of genome sequencing and map-based cloning and their construction relies on the accurate assembly of BAC clones into large contigs that...
Zeev Frenkel, Etienne Paux, David I. Mester, Cathe...
Representing images with layers has many important applications, such as video compression, motion analysis, and 3D scene analysis. This paper presents an approach to reliably ext...
We propose a programming paradigm called compress-and-conquer (CC) that leads to optimal performance on multicore platforms. Given a multicore system of p cores and a problem of s...
Background: Current commercial high-density oligonucleotide microarrays can hold millions of probe spots on a single microscopic glass slide and are ideal for studying the transcr...