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CANDC
2009
ACM
16 years 3 days ago
BodyDaemon
This paper introduces the idea of actualizing theory in the context of artistic practice. We describe the project BodyDaemon and its function as a technology-based artwork that is...
Carlos Castellanos, Thecla Schiphorst
INFOCOM
2007
IEEE
15 years 12 months ago
Multimodal Congestion Control for Low Stable-State Queuing
— To discover an efficient fair sending rate for a flow, Transmission Control Protocol (TCP) saturates the bottleneck link and its buffer until the router discards a packet. Su...
Maxim Podlesny, Sergey Gorinsky
TRIDENTCOM
2006
IEEE
15 years 11 months ago
Cross-layer multi-hop wireless routing for inter-vehicle communication
— Ad-hoc networking provides a cost-effective support structure for inter-vehicle communication. A decentralized peerto-peer information dissemination architecture is well suited...
Jatinder Pal Singh, Nicholas Bambos, Bhaskar Srini...
CW
2005
IEEE
15 years 11 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
HIPC
2005
Springer
15 years 11 months ago
XCAT-C++: Design and Performance of a Distributed CCA Framework
In this paper we describe the design and implementation of a C++ based Common Component Architecture (CCA) framework, XCAT-C++. It can efficiently marshal and unmarshal large data...
Madhusudhan Govindaraju, Michael R. Head, Kenneth ...