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TOG
2010
117views more  TOG 2010»
13 years 2 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...
ICMCS
2000
IEEE
110views Multimedia» more  ICMCS 2000»
14 years 3 days ago
Very Low Bitrate Coding of Virtual Human Animation in MPEG-4
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
Tolga K. Capin, Eric Petajan, Jörn Ostermann
GRAPHITE
2005
ACM
14 years 1 months ago
Uniting cartoon textures with computer assisted animation
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
ICN
2007
Springer
14 years 1 months ago
Energy Efficiency in the Mobile Ad Hoc Networking Approach to Monitoring Farm Animals
—Using Mobile Ad Hoc Networks (MANETs) for monitoring bovine animals potentially offers high increase in the profitability of cattle production. In this paper we propose a formal...
Bartosz Wietrzyk, Milena Radenkovic
ICNS
2006
IEEE
14 years 1 months ago
Mobile Ad Hoc Networking Approach to Detecting and Querying Events Related to Farm Animals
This paper proposes a mobile ad hoc networking approach to detecting and querying events related to farm animals such as oestrus, animal diseases and decreased efficiency of pastu...
Milena Radenkovic, Bartosz Wietrzyk