Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
—Using Mobile Ad Hoc Networks (MANETs) for monitoring bovine animals potentially offers high increase in the profitability of cattle production. In this paper we propose a formal...
This paper proposes a mobile ad hoc networking approach to detecting and querying events related to farm animals such as oestrus, animal diseases and decreased efficiency of pastu...