Transformation of image patches is a common requirement for 2D transition animations such as shape interpolation and image morphing. It is usually done by applying affine transfor...
Cloth animation is a very expensive process in terms of computational cost, due to the flexible nature of cloth objects. Since wrinkles and smooth areas co-exist commonly in cloth...
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
This paper presents a data-driven procedural model for the kinematic animation of human walking. The use of data yields realistic looking gait, while the procedural model yields ï...
Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...