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IJVR
2006
199views more  IJVR 2006»
13 years 7 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
JCDL
2003
ACM
109views Education» more  JCDL 2003»
14 years 27 days ago
How to Turn the Page
Can digital libraries provide a reading experience that more closely resembles a real book than a scrolled or paginated electronic display? This paper describes a prototype page-t...
Yi-Chun Chu, Ian H. Witten, Richard Lobb, David Ba...
EUROGP
2009
Springer
101views Optimization» more  EUROGP 2009»
14 years 8 days ago
Exploring Grammatical Evolution for Horse Gait Optimisation
Physics-based animal animations require data for realistic motion. This data is expensive to acquire through motion capture and inaccurate when estimated by an artist. Grammatical ...
James E. Murphy, Michael O'Neill, Hamish Carr
NPAR
2000
ACM
14 years 21 hour ago
Interactive artistic rendering
We present an algorithm for rendering subdivision surface models of complex scenes in a variety of artistic styles using an interactively editable particle system. The algorithm i...
Matthew Kaplan, Bruce Gooch, Elaine Cohen
CAISE
1993
Springer
13 years 11 months ago
Visualisation for Validation
Animation is a multiple graphical view of a process in action. Animation has been successfully employed in programming for designing, developing and debugging programs or monitori...
Vali Lalioti, Pericles Loucopoulos