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CA
2003
IEEE
14 years 28 days ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
SIGGRAPH
2010
ACM
14 years 4 days ago
Stable spaces for real-time clothing
We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...
SIGGRAPH
1994
ACM
13 years 11 months ago
Hierarchical spacetime control
Specifying the motion of an animated linked figure such that it achieves given tasks (e.g., throwing a ball into a basket) and performs the tasks in a realistic fashion (e.g., gra...
Zicheng Liu, Steven J. Gortler, Michael F. Cohen
SCA
2007
13 years 10 months ago
Guided time warping for motion editing
Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing c...
Eugene Hsu, Marco da Silva, Jovan Popovic
CGF
2008
121views more  CGF 2008»
13 years 7 months ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki