In this paper, we propose a new integration approach to simulate an Autonomous Virtual Agent's cognitive learning of a task for interactive Virtual Environment applications. O...
Modelling, animation and rendering has dominated research computer graphics yielding increasingly rich and realistic virtual worlds. The complexity, richness and quality of the vir...
Marc Christie, Rumesh Machap, Jean-Marie Normand, ...
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
In this paper we introduce the characteristics of the educational platform that is being developed within the SYNENNOESE project. The platform integrates avatar and animation techn...
Eleni Efthimiou, G. Sapountzaki, Kostas Karpouzis,...
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...