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VRST
2005
ACM
14 years 1 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
EUROGRAPHICS
2010
Eurographics
14 years 3 months ago
Tetrahedral Embedded Boundary Methods for Accurate and Flexible Adaptive Fluids
When simulating fluids, tetrahedral methods provide flexibility and ease of adaptivity that Cartesian grids find difficult to match. However, this approach has so far been lim...
Christopher Batty, Stefan Xenos, Ben Houston
MIDDLEWARE
2007
Springer
14 years 1 months ago
Interactive Resource-Intensive Applications Made Easy
Snowbird is a middleware system based on virtual machine (VM) technology that simplifies the development and deployment of bimodal applications. Such applications alternate betwee...
H. Andrés Lagar-Cavilla, Niraj Tolia, Eyal ...
ISPASS
2003
IEEE
14 years 23 days ago
Performance study of a cluster runtime system for dynamic interactive stream-oriented applications
Emerging application domains such as interactive vision, animation, and multimedia collaboration display dynamic scalable parallelism, and high computational requirements, making ...
Arnab Paul, Nissim Harel, Sameer Adhikari, Bikash ...
SIGGRAPH
1989
ACM
13 years 11 months ago
Algorithms for solid noise synthesis
A solid noise is a function that defines a random value at each point in space. Solid noises have immediate and powerful applications in surface texturing, stochastic modeling, a...
J. P. Lewis