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» Goal-directed human activity computing
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CHI
2010
ACM
14 years 2 months ago
Pensieve: supporting everyday reminiscence
Reminiscing is a valuable activity that people of all ages spontaneously and informally partake in as part of their everyday lives. This paper discusses the design and use of Pens...
S. Tejaswi Peesapati, Victoria Schwanda, Johnathon...
CHI
2011
ACM
12 years 11 months ago
Twitinfo: aggregating and visualizing microblogs for event exploration
Microblogs are a tremendous repository of user-generated content about world events. However, for people trying to understand events by querying services like Twitter, a chronolog...
Adam Marcus 0002, Michael S. Bernstein, Osama Bada...
CSCW
2012
ACM
12 years 3 months ago
Investigating effects of visual and tactile feedback on spatial coordination in collaborative handheld systems
Mobile and handheld devices have become platforms to support remote collaboration. But, their small form-factor may impact the effectiveness of the visual feedback channel often u...
Koji Yatani, Darren Gergle, Khai N. Truong
CHI
2003
ACM
14 years 8 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
OZCHI
2009
ACM
14 years 2 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...