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» Goal-directed human activity computing
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96
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CHI
2008
ACM
16 years 3 months ago
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus
Selecting items in cascading pull-down menus is a frequent task in most GUIs. These selections involve two major components: steering and selection, with the steering component be...
Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy ...
102
Voted
CHI
2006
ACM
16 years 3 months ago
Watching the cars go round and round: designing for active spectating
Spectating at sport events is a common and popular leisure activity worldwide. Recently spectating has also become a topic of interest to CHI, particularly the design of technolog...
Barry A. T. Brown, Daniel Normark, Eric Laurier, M...
128
Voted
APCHI
2004
IEEE
15 years 6 months ago
Supporting Work Activities in Healthcare by Mobile Electronic Patient Records
Abstract. Supporting work activities in healthcare is highly complex and challenging. This paper outlines the findings from a usability study of a commercial PC based electronic pa...
Jesper Kjeldskov, Mikael B. Skov
CHI
2007
ACM
16 years 3 months ago
Using activity theory to develop a design framework for rural development
Many attempts to bridge the digital divide between lesser-developed countries (LDC) through Information & Communication Technology (ICT) projects have had little success. With...
Arvind Ashok, Christian Beck
ICPR
2010
IEEE
15 years 8 months ago
Motif Discovery and Feature Selection for CRF-Based Activity Recognition
Abstract—Due to their ability to model sequential data without making unnecessary independence assumptions, conditional random fields (CRFs) have become an increasingly popular ...
Liyue Zhao, Xi Wang, Gita Sukthankar