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METRICS
2005
IEEE
14 years 1 months ago
Validation of New Theses on Off-the-Shelf Component Based Development
Using OTS (Off-The-Shelf) components in software development has become increasingly popular in the IT industry. OTS components can be either COTS (Commercial-Off-The-Shelf), or O...
Jingyue Li, Reidar Conradi, Odd Petter N. Slyngsta...
CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
VRST
2009
ACM
14 years 2 months ago
Wearable imaging system for capturing omnidirectional movies from a first-person perspective
We propose a novel wearable imaging system that can capture omnidirectional movies from the viewpoint of the camera wearer. The imaging system solves the problems of resolution un...
Kazuaki Kondo, Yasuhiro Mukaigawa, Yasushi Yagi
HICSS
2008
IEEE
132views Biometrics» more  HICSS 2008»
14 years 2 months ago
Support of Case-Based Authentic Learning Activities: A Collaborative Case Commenting Tool and a Collaborative Case Builder
Cases are widely used in professional education to engage learners with examples of real world practices. Collaboration in casebased learning can add to the authenticity of the ex...
Lu Xiao, John M. Carroll, Pat Clemson, Mary Beth R...
IE
2007
13 years 9 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee