Sciweavers

581 search results - page 71 / 117
» Good Practices for Educational Software Engineering Projects
Sort
View
KBSE
2000
IEEE
14 years 2 months ago
A Comparison of Questionnaire-Based and GUI-Based Requirements Gathering
: Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews an...
J. Michael Moore, Frank M. Shipman III
IWPSE
2005
IEEE
14 years 3 months ago
The LAN-simulation: A Refactoring Teaching Example
The notion of refactoring —transforming the sourcecode of an object-oriented program without changing its external behaviour — has been studied intensively within the last dec...
Serge Demeyer, Filip Van Rysselberghe, Tudor G&ici...
ISSRE
2002
IEEE
14 years 3 months ago
Optimal Allocation of Testing Resources for Modular Software Systems
In this paper, based on software reliability growth models with generalized logistic testing-effort function, we study three optimal resource allocation problems in modular softwa...
Chin-Yu Huang, Jung-Hua Lo, Sy-Yen Kuo, Michael R....
XPU
2005
Springer
14 years 3 months ago
A Case Study on Naked Objects in Agile Software Development
Naked Objects and agile software development have been suggested to complement each other. Very few empirical studies to date exist where a product has been developed using the Nak...
Heikki Keränen, Pekka Abrahamsson
SIGGRAPH
2009
ACM
14 years 4 months ago
Who is on my team: building strong teams in interdisciplinary visualization courses
While it seems that interdisciplinary collaboration in a visualization course is (theoretically) a very good idea, the practical undergoing is problematic: in a single semester co...
Gitta Domik