Available GPUs provide increasingly more processing power especially for multimedia and digital signal processing. Despite the tremendous progress in hardware and thus processing p...
In particle filtering, resampling is the only step that cannot be fully parallelized. Recently, we have proposed algorithms for distributed resampling implemented on architecture...
Balakumar Balasingam, Miodrag Bolic, Petar M. Djur...
Background modeling and subtraction is a fundamental task in many computer vision and video processing applications. We present a novel probabilistic background modeling and subtr...
Motion estimation methods based on differential techniques proved to be very useful in the context of video analysis, but have a limited employment in classical video compression ...
This work deals with the distributed measurement and reconstruction of time-varying spatial fields using wireless sensor networks (WSN). We use basis functions to formulate a low...