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» Graduate education in human-computer interaction
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ACMACE
2009
ACM
13 years 10 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
ACMACE
2004
ACM
14 years 2 months ago
The intelligent street: responsive sound environments for social interaction
The Intelligent Street is a music installation that is able to respond intelligently to the collective requests of users interacting together. The performance it creates is largel...
Henrik Lörstad, Mark d'Inverno, John Eacott
CHI
2011
ACM
13 years 21 days ago
Characterizing the usability of interactive applications through query log analysis
People routinely rely on Internet search engines to support their use of interactive systems: they issue queries to learn how to accomplish tasks, troubleshoot problems, and other...
Adam Fourney, Richard Mann, Michael Terry
CHI
2008
ACM
14 years 9 months ago
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Brenda López Silva, Brian Uphoff, Darshan B...
ICCHP
2010
Springer
14 years 1 months ago
WebTrax: Visualizing Non-visual Web Interactions
Abstract. Web accessibility and usability problems can make evaluation difficult for non-experts who may be unfamiliar with assistive technology. Developers often (i) lack easy acc...
Jeffrey P. Bigham, Kyle Murray