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» Graffiti dance: interaction of light, information, and envir...
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CHI
2005
ACM
14 years 9 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
VC
2010
146views more  VC 2010»
13 years 6 months ago
View-dependent exploration of massive volumetric models on large-scale light field displays
We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, respon...
José Antonio Iglesias Guitián, Enric...
ACMACE
2005
ACM
14 years 2 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
TEI
2009
ACM
78views Hardware» more  TEI 2009»
14 years 3 months ago
A short guide to modulated light
Many types of tangible interaction systems, such as interactive surfaces and gesture-based interfaces, are based on various kinds of optical tracking, using infrared illuminators ...
Florian Echtler, Tobias Sielhorst, Manuel Huber, G...
OIR
2010
101views more  OIR 2010»
13 years 7 months ago
Supporting information access in e-learning by integrating digital libraries and ontology
Purpose – The purpose of this paper is to examine the integration of digital library (DL) technologies with ontology-based knowledge representation in providing semantic rich in...
Daqing He, Yefei Peng, Ming Mao, Dan Wu