We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Object-oriented, concurrent, and event-based programming models provide a natural framework in which to express the behavior of distributed and embedded software systems. However,...
Johan Nordlander, Mark P. Jones, Magnus Carlsson, ...
We propose extending these middleware approaches with suitable abstractions to better support protocolbased interaction in mobile applications. To test our approach, we created Obj...
Social agents have recently been more frequently used in the user interface. However, so far not many studies have been conducted on what impact such interfaces have on users beha...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...