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» Granularity in the design of interactive illustrations
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UIST
2004
ACM
14 years 24 days ago
Collapse-to-zoom: viewing web pages on small screen devices by interactively removing irrelevant content
Overview visualizations for small-screen web browsers were designed to provide users with visual context and to allow them to rapidly zoom in on tiles of relevant content. Given t...
Patrick Baudisch, Xing Xie, Chong Wang 0002, Wei-Y...
CHI
2011
ACM
12 years 11 months ago
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
In this paper we present Geckos, a new type of tangible objects which are tracked using a Force-Sensitive Resistance sensor. Geckos are based on low-cost permanent magnets and can...
Jakob Leitner, Michael Haller
ACMDIS
2000
ACM
13 years 11 months ago
Creativity, Cooperation and Interactive Design
This paper focuses on ways and means of stimulating idea generation in collaborative situations involving designers, engineers, software developers, users and usability people. Pa...
Susanne Bødker, Christina Nielsen, Marianne...
ACMIDC
2010
13 years 9 months ago
A collaborative approach to the design and evaluation of an interactive learning tool for children with special educational need
We have developed an educational software tool (Aprendiendo) to reinforce the learning process of children with special educational needs. This tool makes use of a variety of inte...
Beatriz López-Mencía, David Dí...
WSC
1998
13 years 8 months ago
Interactive Implementation of Optimal Simulation Experiment Designs
An attractive feature of many simulation packages is their availability on desktop computers and their potential for allowing the user to run a simulation model under different co...
Russell C. H. Cheng, John D. Lamb