Modern software systems should be more and more designed with adaptation and run-time evolution in mind. But even with good reactions to changes, the triggered adaptation should b...
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...
In interactive design processes, strategic decisions are made at different levels. To support designers, design support systems need to include corresponding strategic knowledge at...
Frances M. T. Brazier, Pieter H. G. van Langen, Ja...
GOMS is a well-known model that has been successfully used in predicting the performance of humancomputer interaction, identifying usability problems and improving user-interface ...
We propose an analytic method to evaluate groupware design. The method was inspired by GOMS, a well-known approach to analyze usability problems with single-user interfaces. GOMS h...